- 14 Mar 2002
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Japan's anime industry is beginning to feel the labour crunch: By 2050, the number of animators working in Japan is predicted to decline by nearly 30% compared to 2019 levels. Even as the anime industry continues to thrive, this labour shortage is becoming increasingly severe. In 2023, the Japanese anime market, including merchandise and streaming, reached a record high of ¥3.34 trillion (approximately $23 billion), a 14% increase from 2022. Notably, ¥1.72 trillion of that total came from overseas markets, meaning international revenue now surpasses domestic earnings.
Looking ahead, the Japanese government has set a 2033 export target of ¥20 trillion for the broader content industry, which includes video games. If anime maintains its current proportion of those exports, international anime sales could rise fourfold to ¥6.2 trillion.
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asia.nikkei.com
Looking ahead, the Japanese government has set a 2033 export target of ¥20 trillion for the broader content industry, which includes video games. If anime maintains its current proportion of those exports, international anime sales could rise fourfold to ¥6.2 trillion.
The decline is already taking place, largely driven by overwork among experienced animators, as well as low wages and limited career opportunities for younger ones. It is difficult to acquire the necessary skills at a university or vocational school, and with few reliable newcomers to support them, mid-level professionals and animation directors often take on additional workloads as demand grows. Many veteran animators, exhausted from constantly correcting the mistakes of less experienced staff, eventually leave the industry. At the same time, younger animators frequently quit when they are relegated to nonessential subcontracting tasks and see little chance for career advancement. [...] Experienced animators can earn over 1 million yen per month, but "the pay per project hasn't increased," said animator Terumi Nishii. "My workload has only grown, as I now handle several jobs at once."
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