If someone wouldn't mind helping out again, I've just come across two sentences that I'm having a tough time with. I think it might help to explain the context here-- these sentences are from a book called Ushinawareta Kioku, which is about Konami's horror (video game) series, Silent Hill. I've been working on this translation four days a week for nearly half a year now, and at this point there are only about fifteen pages left to do.
Anyway, the section I'm currently working on is about the significance of keys and doors. In this section, the series' scenario writer discusses some of the strange places that keys are found, including a key that comes out of a soft drink can from a vending machine:
"自動販売機の缶飲料から出てくる鍵は, 役割の決まった機械が違う働きをする恐怖."
My best guess is that he's saying that the situation is unsettling because something that has a designated role in everyday life is used in a very different way, but I'm having a tough time with the last part of the sentence.
The last sentence of his commentary is "どちらかといえば, 扉の方に意味を託している場合の方が多いですね." What I'm not certain about is whether "の方に" and "の方が" are used in conjunction with "どちらかといえば," or if they're unrelated. I think I understand "dochira no ho ga..." but I'm not familiar with this sentence structure.
One other thing I'd appreciate an opinion on is the best way to translate the word "CGっぽさ." I'm thinking of saying something like "CG-like quality," but I wish I could think of a better way to put it. Thanks